MPLAB® Harmony Graphics Suite > Graphics Library > Aria Graphics Library > Aria User Interface Library Interface > b) Data Types and Constants > laScheme Structure
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laScheme Structure

Enumeration: laScheme_t 

A scheme is a collection of colors that can be referenced by widgets or other objects. While the color names strive to be intuitive they aren't always used in the manner in which they describe.

C
typedef struct laScheme_t {
  GFX_Color base;
  GFX_Color highlight;
  GFX_Color highlightLight;
  GFX_Color shadow;
  GFX_Color shadowDark;
  GFX_Color foreground;
  GFX_Color foregroundInactive;
  GFX_Color foregroundDisabled;
  GFX_Color background;
  GFX_Color backgroundInactive;
  GFX_Color backgroundDisabled;
  GFX_Color text;
  GFX_Color textHighlight;
  GFX_Color textHighlightText;
  GFX_Color textInactive;
  GFX_Color textDisabled;
} laScheme;
Remarks

None.

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